Earthshaker is a disabler melee hero commonly played as a ganker/initiator. Early game, Earthshaker’s main spell is Fissure. Fissure makes him a powerful ganker as it can be used to block enemies for several seconds almost ensuring a kill. It has a lot more utility than most disables; not only can it be utilized offensively as a stun, it can block off an enemy’s retreat or save an ally from their pursuers. Enchant Totem is used mainly to trigger Aftershock’s stun, allowing Earthshaker to keep his target disabled longer. Aftershock is Earthshaker’s passive ability, adding aditional damage and an area of effect stun to his other spells. Late game, Earthshaker is more of an initiator using Blink Dagger and his ultimate to start fights. Echo Slam is Earthshaker’s ultimate; blinking into the centre of a battle can disable an entire enemy team and do major damage. If chained successfully, an enemy can be stunned up to 4.75 seconds, making him a great disabler and overall contributes to team fights very well. Earthshaker’s easy to hit area of effect spells despite tricky placement and timing is recommended for beginner to intermediate players.
STR: 84.5 at 25 (22 + 2.5/level)
AGI: 47 at 25 (12 + 1.4/level)
INT: 61 at 25 (16 + 1.8/level)
HP/MP: 2088/1027 at 25
Damage: 46 - 56
Range: 128
Armor: 2.68
Movement Speed: 300
Faction: The Radiant
Primary Attribute: Strength
Attack type: Melee
Roles: Support/Ganker/Initiator
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